AI Insights · Timothy · April 2024
Top 5 Sandbox-like Games on Android in Angola: Q1 2024
Explore the performance trends of the top 5 sandbox-like games on Android in Angola for the first quarter of 2024, based on weekly downloads, revenue, and active users.
In Q1 2024, the top 5 sandbox-like games on the Android platform in Angola showed varied performance trends in terms of weekly downloads, revenue, and active users. Here's a detailed look at each game's performance:
Roblox from Roblox Corporation experienced fluctuations in its weekly revenue, peaking at approximately $263 in early February. Weekly downloads saw a notable increase in the week of March 25, reaching 2.0K. Active users remained relatively stable throughout the quarter, with numbers hovering around 35K to 36K.
Block Craft 3D: Building Game from Wildlife Studios had a significant drop in weekly downloads, starting at 2.2K in early January and dipping to a low of 563 in mid-March before rebounding to 1.3K by the end of the quarter. Active users followed a similar trend, decreasing from 11.7K at the beginning of the quarter to 4.5K in mid-March, and then rising back to 6.1K by the last week of March.
School Party Craft from Candy Room Games & RabbitCo showed a gradual decline in weekly downloads, starting at 1.3K in early January and reaching a low of 572 in mid-March. However, there was a slight recovery to 764 downloads by the end of March. Active users remained relatively steady, fluctuating between 7K and 8K throughout the quarter.
Craft World - Master Block 3D from Master Craft Game 3D saw a consistent performance in weekly downloads, with a notable increase from 684 downloads in late February to 1.1K by the end of March. Active users showed a steady increase, rising from 3.8K in early January to 4K by the last week of March.
Craftsman: Building Craft from StarGame12 experienced a significant fluctuation in weekly downloads, starting at 529 in early January, peaking at 1.1K in mid-January, and settling at 694 by the end of March. Active users varied between 5K and 6K throughout the quarter, peaking at 6K in mid-January.
The data presented here comes from Sensor Tower, which provides more detailed insights into the performance of these apps.